
In this Advanced Prop Modeling in Blender lecture, you will see the outline for the main project.
In this Advanced Prop Modeling in Blender lecture, you will begin setting up the project in Blender.
In this Advanced Prop Modeling in Blender lecture, you will set up the reference guides for the project.
In this Advanced Prop Modeling in Blender lecture, you will create the base of the model. You'll learn about more advanced features of edge loops and how to use array modifiers to create radial symmetry.
In this Advanced Prop Modeling in Blender lecture, continue creating the base of the model. You'll learn about face insetting and how to use crease edges to clean up Subdivion Surface modifiers.
In this Advanced Prop Modeling in Blender lecture, you will create the stem of the model. You'll learn about proportional editing and how we can use it to create the shape of our stem in a single step.
In this Advanced Prop Modeling in Blender lecture, you will continue creating the stem of the model. You'll go over advanced mesh duplication and how you can use a feature called 'DupliFaces' to quickly create many instances of an object.
In this Advanced Prop Modeling in Blender lecture, you will build the base of the bowl. You'll learn about the added control you get with edge beveling and how you can use it to create rounded surfaces.
In this Advanced Prop Modeling in Blender lecture, create the details of the bowl base. You'll expand on your knowledge or radial symmetry and how you can use the Shrink Wrap modifier to conform your detail mesh to your main mesh. You'll also learn about vertex groups and how you can combine them with modifiers to have control over your mesh's shape.
In this Advanced Prop Modeling in Blender lecture, you will create the glass of the 3d model. You'll learn more advanced modeling techniques and how to combine several tools to get a rounding effect that is not possible with any one tool on its own.
In this Advanced Prop Modeling in Blender lecture, you will create the upper glass details of the model. You'll get some more practice on how to combine several modifiers to make the creation of a complex form very simple.
In this Advanced Prop Modeling in Blender lecture, you will continue to create the glass details. You'll get more practice using the Shrink Wrap modifiers. You'll also learn how to use the order of your modifier stack and when to apply them to make your modeling process easier.
In this Advanced Prop Modeling in Blender lecture, you will continue creating the glass details. You'll learn about weight painting and how it can be used to create gradual changes in how your modifiers are applied.
In this Advanced Prop Modeling in Blender lecture, you will finalize the mesh in Blender. You'll close some gaps left behind from other videos and prepare your model for UV unwrapping.
In this Advanced Prop Modeling in Blender lecture, you will create the UV seams for the model. You'll learn about how you can quickly select and cut all the necessary edges on a model based on their angle, drastically speeding up the UV workflow.
In this Advanced Prop Modeling in Blender lecture, optimize the hard surface UVs of the model. You'll go over how UVs are automatically packed in Blender and how you can improve their spacing by manually rearranging them.
In this Advanced Prop Modeling in Blender lecture, you will bake the normal bevels. Normal map bevels are a very efficient way to add believable highlights to your model's edges. You'll learn how to use the TexTools addon for Blender to create these for you automatically.
In this Advanced Prop Modeling in Blender lecture, you will learn the basics of using the 3D-Coat software. You'll go over the interface, navigation, and the basics of how to use sculpt tools.
In this Advanced Prop Modeling in Blender lecture, you will create the base shapes for the dragon handles. You'll learn how to use the Curves tool to quickly create organic forms that are ideal for our dragon handles.
In this Advanced Prop Modeling in Blender lecture, you will be sculpting the smaller forms of the model. You'll learn more about the common sculpt tools and the techniques you can use to have control over the form of your object.
In this Advanced Prop Modeling in Blender lecture, you will use more specialized sculpting tools. You'll learn about the Muscle and Snake tools, which are perfect for creating the ornate details along the body of the dragon.
In this Advanced Prop Modeling in Blender lecture, you will finish the dragon handles of the 3d model. You'll sculpt details at a higher resolution and finish any last minute touches you want to make to your model.
In this Advanced Prop Modeling in Blender lecture, you will begin working on the stem dragon. You'll learn more polygon modeling techniques and how to use what are traditionally hard surface modeling tools to create smooth organic shapes.
In this Advanced Prop Modeling in Blender lecture, you will set up the stem body. You'll place the appropriate reference images and learn how to bring in reference meshes without losing their detail through voxelization.
In this Advanced Prop Modeling in Blender lecture, you will make the stem dragon body. You'll visit the curves tool again and go over creating multiple curves on a single layer to make more complex forms.
In this Advanced Prop Modeling in Blender lecture, you will finish the stem dragon. You'l learn about the uses of the scrape tool and how you can use splines for more controlled sculpting for smoother results.
In this Advanced Prop Modeling in Blender lecture, you will begin retopology on the model. In this video, you'll learn about how you can guide 3D-Coat's automatic retopology to to most of the work for you.
In this Advanced Prop Modeling in Blender lecture, you will continue with the retopology of the model. You'll learn how you can manually adjust the retopology mesh to take care of any artifacts left over from the automatic retopology process.
In this Advanced Prop Modeling in Blender lecture, you will begin un unwrapping the retopology model. You'll learn how to use 3D-Coat's UV unwrapping tools and how to optimally pack your UVs to get the most out of your textures.
In this Advanced Prop Modeling in Blender lecture, you will learn how to bake the texture maps.
In this Advanced Prop Modeling in Blender lecture, you will texture the 3d model. You'll create a normal map for your model and you'll learn how to create a Smart Material that will allow you to very quickly texture all of the models for this course.
In this Advanced Prop Modeling in Blender lecture, you will begin sculpting the hard surface pieces. You'll learn how to combine multiple meshes in 3D-Coat and how to use radial symmetry to create many details quickly.
In this Advanced Prop Modeling in Blender lecture, you will bake the hard surface pieces. You'll learn about how to import custom retopology meshes instead of having 3D-Coat create them.
In this Advanced Prop Modeling in Blender lecture, you will finish the texturing of the model. You'll learn about how to paint custom normal depth information onto our low polygon objects to add more detail as well as learn a few more texturing tools inside of 3D-Coat.
In this Advanced Prop Modeling in Blender lecture, you will set up the final asset for rendering. You'll bring in the objects created in 3D-Coat and how to arrange them so they line up properly.
In this Advanced Prop Modeling in Blender lecture, you will learn how to use the node editor. You'll start by creating a simple metal shader to take advantage of the textures we made in 3D-Coat.
In this Advanced Prop Modeling in Blender lecture, you will be applying more advanced shaders. You'll learn about the differences between surface and volume shaders and how to create materials that use input data like the objects position and rotation to affect its colors.
In this Advanced Prop Modeling in Blender lecture, you will learn how to light the subject. You'll go over the different types of lights that Blender has as well as how to set up HDR image based lighting to create accurate reflections on your model.
In this Advanced Prop Modeling in Blender lecture, you will create the final render. You'll learn about camera properties in Blender and how to set up render passes which will give you more control over your render's final look.
In this Advanced Prop Modeling in Blender lecture, you will composite the final image. You'll learn how to use the node editor for compositing rather than material creation and how we can take advantage of render passes to fine tune our look.
Get up to speed on the techniques and pipelines to used create an advanced prop model in Blender!
This online course will teach you how to use Blender and 3D-Coat to create a PRACTICAL REAL WORLD ASSET for your next project!
Do you want to take your 3d modeling, texturing, and rendering, skills to the next level?
Have you spent time and energy Googling Blender tutorials online, only to find out that it never covers exactly what you need?
Do your 3D renders look plain and boring, and you want to know how to take your 3D models to the next level?
If you answered yes to any of these questions, you're in the right place!
I know it can be frustrating watching other people post gorgeous looking renders and game assets online, while always wondering how they did it. You can spend hours or even days trying to find the right tutorial online to recreate a 3D asset. Even then they don't always cover the complete pipeline from start to finish.
That's why we created this course - to teach people just like you how to easily get started with Blender.
This course has been specifically designed with you in mind and we have developed a system to allow you to learn just what you need to know, only when you need it.
Have fun while learning! Learn by actually doing!
After enrolling in this course, you'll be taken through a complete advanced project that will show you how to recreate a 3D asset from start to finish. Follow along and practice while learning!
Downloadable project files make it easy to follow along and practice.
The best part about a course like this is that you won't waste time learning tools and functions inside of Blender that you will never use. Most courses will tell you about every little part of the program, which is daunting to most people.
Advanced Prop Modeling - 3D Modeling in Blender will show you the necessary tools as you apply them.
This course will cover every aspect of:
Blender and 3D-Coat's Interface and How to Navigate It
3D Modeling a Complicated 3D Asset
UV Unwrapping, UV Mapping and Understanding How UVs Work
How Normals Work and How to Bake Textures Into Your Model
Texturing Your 3D Models the Smart Way
Rendering and Compositing the Final Image
and so much more!
Whether you want to create 3d assets just for fun, or you work in a production studio and need this information done right this instant, this course is for you. We will guide you every step of the way and are here to make sure you succeed in your ventures. We are always available to answer any messages, discussions, questions, or feedback that you have.
Get a Certificate of Completion when you finish the course!
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